johannes hanika
interests: photo
1 Luca Fascione and Johannes Hanika. A study of observer metamerism for reflectance-induced stimuli. In MAM-MANER 2024: Eurographics Workshop on Material Appearance Modeling, 2024.
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2 Vincent Schüßler, Johannes Hanika, and Carsten Dachsbacher. Bridge sampling for connections via multiple scattering events. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 43(4), 2024.
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3 Reiner Dolp, Johannes Hanika, and Carsten Dachsbacher. A fast gpu schedule for À-trous wavelet-based denoisers. Proc. ACM Comput. Graph. Interact. Tech., 7(1), 2024.
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4 Hisanari Otsu, Killian Herveau, Johannes Hanika, Derek Nowrouzezahrai, and Carsten Dachsbacher. Regional adaptive Metropolis light transport, 2024.
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5 Addis Dittebrandt, Vincent Schüßler, Johannes Hanika, Sebastian Herholz, and Carsten Dachsbacher. Markov chain mixture models for real-time direct illumination. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 42(4), 2023.
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6 Marc Droske, Johannes Hanika, Jiří Vorba, Andrea Weidlich, and Manuele Sabbadin. Path tracing in production -- the path of water. In ACM SIGGRAPH 2023 Courses, SIGGRAPH '23, 2023.
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7 Weizhen Huang, Matthias Hullin, and Johannes Hanika. A microfacet-based hair scattering model. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 41(4), 2022.
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8 Vincent Schüßler, Johannes Hanika, Alisa Jung, and Carsten Dachsbacher. Path guiding with vertex triplet distributions. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 41(4), 2022.
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9 Johannes Hanika, Andrea Weidlich, and Marc Droske. Once-more scattered next event estimation for volume rendering. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 41(4), 2022.
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10 Philippe Weier, Marc Droske, Johannes Hanika, Andrea Weidlich, and Jiří Vorba. Optimised path space regularisation. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 40(4), 2021.
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11 Johannes Hanika. Hacking the shadow terminator. In Adam Marrs, Peter Shirley, and Ingo Wald, editors, Ray Tracing Gems II. Apress, 2021.
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12 Andrea Weidlich, Alex Forsythe, Scott Dyer, Thomas Mansencal, Johannes Hanika, Alexander Wilkie, Luke Emrose, and Anders Langlands. Spectral imaging in production. In ACM SIGGRAPH 2021 Courses, SIGGRAPH '21, 2021.
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13 Johannes Hanika, Lorenzo Tessari, and Carsten Dachsbacher. Fast temporal reprojection without motion vectors. Journal of Computer Graphics Techniques (JCGT), 10(3):19--45, September 2021.
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14 Hisanari Otsu, Johannes Hanika, and Carsten Dachsbacher. Portal-based path perturbation for Metropolis light transport. In Proceedings of Vision, Modeling and Visualization, 2020.
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15 Addis Dittebrandt, Johannes Hanika, and Carsten Dachsbacher. Temporal sample reuse for next event estimation and path guiding for real-time path tracing. In EGSR - Digital Library Only Track, pages 39--51, 2020.
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16 Lorenzo Tessari, Johannes Hanika, Carsten Dachsbacher, and Marc Droske. Temporal normal distribution functions. In EGSR - Digital Library Only Track, pages 1--12, 2020.
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17 Alisa Jung, Johannes Hanika, and Carsten Dachsbacher. Detecting bias in Monte Carlo renderers using Welch’s t-test. Journal of Computer Graphics Techniques (JCGT), 9(2):1--25, June 2020.
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18 Alisa Jung, Johannes Hanika, and Carsten Dachsbacher. Spectral mollification for bidirectional fluorescence. Computer Graphics Forum (Proceedings of Eurographics), 39(2), 2020.
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19 Emanuel Schrade, Johannes Hanika, and Carsten Dachsbacher. Brute-force calculation of aperture diffraction in camera lenses. Technical report, Karlsruhe Institute of Technology, 2019.
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20 Jiří Vorba, Johannes Hanika, Sebastian Herholz, Thomas Müller, Jaroslav Křivánek, and Alexander Keller. Path guiding in production. In ACM SIGGRAPH 2019 Courses, SIGGRAPH '19, pages 18:1--18:77, 2019.
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21 Luca Fascione, Johannes Hanika, Daniel Heckenberg, Christopher Kulla, Marc Droske, and Jorge Schwarzhaupt. Path tracing in production: Part 1: Modern path tracing. In ACM SIGGRAPH 2019 Courses, SIGGRAPH '19, pages 19:1--19:113, 2019.
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22 Wenzel Jakob, Andrea Weidlich, Andrew Beddini, Rob Pieké, Hanzhi Tang, Luca Fascione, and Johannes Hanika. Path tracing in production: Part 2: Making movies. In ACM SIGGRAPH 2019 Courses, SIGGRAPH '19, pages 20:1--20:41, 2019.
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23 Christoph Peters, Sebastian Merzbach, Johannes Hanika, and Carsten Dachsbacher. Using moments to represent bounded signals for spectral rendering. Transactions on Graphics (Proceedings of SIGGRAPH), 38(4):14, July 2019.
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24 Christoph Peters, Sebastian Merzbach, Johannes Hanika, and Carsten Dachsbacher. Spectral rendering with the bounded MESE and sRGB data. In MAM2019: Eurographics Workshop on Material Appearance Modeling, 2019.
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25 Alisa Jung, Alexander Wilkie, Johannes Hanika, Wenzel Jakob, and Carsten Dachsbacher. Wide gamut spectral upsampling with fluorescence. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 38(4), 2019.
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26 Wenzel Jakob and Johannes Hanika. A low-dimensional function space for efficient spectral upsampling. Computer Graphics Forum (Proceedings of Eurographics), 38(2), March 2019.
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27 Jan Novák, Iliyan Georgiev, Johannes Hanika, Jaroslav Křivánek, and Wojciech Jarosz. Monte Carlo methods for physically based volume rendering. In SIGGRAPH 2018 Courses, pages 14:1--14:1, 2018.
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28 Luca Fascione, Johannes Hanika, Rob Pieké, Ryusuke Villemin, Christophe Hery, Manuel Gamito, Luke Emrose, and André Mazzone. Path tracing in production. In SIGGRAPH 2018 Courses, pages 15:1--15:79, 2018.
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29 Alisa Jung, Johannes Hanika, and Carsten Dachsbacher. A simple diffuse fluorescent BBRRDF model. In MAM2018: Eurographics Workshop on Material Appearance Modeling, 2018.
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30 Florian Simon, Johannes Hanika, Alisa Jung, and Carsten Dachsbacher. Selective guided sampling with complete light transport paths. Transactions on Graphics (Proceedings of SIGGRAPH Asia), 37(6), December 2018.
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31 Hisanari Otsu, Johannes Hanika, Toshiya Hachisuka, and Carsten Dachsbacher. Geometry-aware Metropolis light transport. Transactions on Graphics (Proceedings of SIGGRAPH Asia), 37(6), December 2018.
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32 Luca Fascione, Johannes Hanika, Mark Leone, Marc Droske, Jorge Schwarzhaupt, Tomáš Davidovič, Andrea Weidlich, and Johannes Meng. Manuka: A batch-shading architecture for spectral path tracing in movie production. Transactions on Graphics, 37(3), 2018.
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33 Jan Novák, Iliyan Georgiev, Johannes Hanika, and Wojciech Jarosz. Monte Carlo methods for volumetric light transport simulation. Computer Graphics Forum (Eurographics State of the Art Reports), 37(2):1--26, 2018.
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34 Tobias Zirr, Johannes Hanika, and Carsten Dachsbacher. Reweighting firefly samples for improved finite-sample Monte Carlo estimates. Computer Graphics Forum, 37(6):410--421, 2018.
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35 Vincent Schüssler, Eric Heitz, Johannes Hanika, and Carsten Dachsbacher. Microfacet-based normal mapping for robust Monte Carlo path tracing. Transactions on Graphics (Proceedings of SIGGRAPH Asia), 36(6):205:1--205:12, November 2017.
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36 Lorenzo Tessari, Johannes Hanika, and Carsten Dachsbacher. Local quasi-Monte Carlo exploration. In Proceedings of the Eurographics Symposium on Rendering: Experimental Ideas & Implementations, June 2017.
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37 Florian Simon, Johannes Hanika, Tobias Zirr, and Carsten Dachsbacher. Line integration for rendering heterogeneous emissive volumes. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 36(4):101--110, June 2017.
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38 Luca Fascione, Johannes Hanika, Marcos Fajardo, Per Christensen, Brent Burley, Brian Green, Rob Pieké, Christopher Kulla, Christophe Hery, Ryusuke Villemin, Daniel Heckenberg, and André Mazzone. SIGGRAPH 2017 course notes: Path tracing in production (parts 1 and 2). In SIGGRAPH Courses. Animal Logic, DreamWorks Animation, ILM, MPC, Pixar, Solid Angle, Sony Imageworks, Walt Disney Animation Studios, Weta Digital, August 2017.
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39 Hisanari Otsu, Anton Kaplanyan, Johannes Hanika, Carsten Dachsbacher, and Toshiya Hachisuka. Fusing state spaces for Markov chain Monte Carlo rendering. Transactions on Graphics (Proceedings of SIGGRAPH), 35(4):1--10, August 2017.
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40 Pascal Weber, Johannes Hanika, and Carsten Dachsbacher. Multiple vertex next event estimation for lighting in dense, forward-scattering media. Computer Graphics Forum (Proceedings of Eurographics), 36(2):21--30, April 2017.
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41 Johannes Meng, Johannes Hanika, and Carsten Dachsbacher. Improving the Dwivedi sampling scheme. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 35(4):37--44, June 2016.
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42 Emanuel Schrade, Johannes Hanika, and Carsten Dachsbacher. Sparse high-degree polynomials for wide-angle lenses. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 35(4):89--97, June 2016.
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43 Nicolas Holzschuch, Anton Kaplanyan, Johannes Hanika, and Carsten Dachsbacher. Estimating local Beckmann roughness for complex BSDFs. In SIGGRAPH 2016 Talks, pages 66:1--66:2, August 2016.
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44 Eric Heitz, Johannes Hanika, Eugene d'Eon, and Carsten Dachsbacher. Multiple scattering microfacet BSDFs with the Smith model. Transactions on Graphics (Proceedings of SIGGRAPH), 35(4):58:1--58:14, August 2016.
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45 Max-Gerd Retzlaff, Johannes Hanika, Jürgen Beyerer, and Carsten Dachsbacher. Potential and challenges of using computer graphics for the simulation of optical measurement systems. In Sensoren und Messysteme, May 2016.
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46 Alexander Keller, Luca Fascione, Marcos Fajardo, Per Christensen, Johannes Hanika, Christian Eisenacher, and Greg Nichols. SIGGRAPH 2015 course notes: The path-tracing revolution in the movie industry, August 2015.
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47 Johannes Hanika, Anton Kaplanyan, and Carsten Dachsbacher. Improved half vector space light transport. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 34(4):65--74, June 2015.
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48 Johannes Meng, Florian Simon, Johannes Hanika, and Carsten Dachsbacher. Physically meaningful rendering using tristimulus colours. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 34(4):31--40, June 2015.
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49 Johannes Hanika, Marc Droske, and Luca Fascione. Manifold next event estimation. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 34(4):87--97, June 2015.
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50 Clemens Roegner, Michael Wimmer, Johannes Hanika, and Carsten Dachsbacher. Image-based reprojection using a non-local means algorithm. Technical Report TR-186-2-05-2, Institute of Computer Graphics and Algorithms, Vienna University of Technology, 2015.
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51 Florian Simon, Johannes Hanika, and Carsten Dachsbacher. Rich-VPLs for improving the versatility of many-light methods. Computer Graphics Forum (Proceedings of Eurographics), 34(2):575--584, May 2015.
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52 Eugene d'Eon, Steve Marschner, and Johannes Hanika. A fiber scattering model with non-separable lobes. In SIGGRAPH 2014 Talks, pages 46:1--46:1, August 2014.
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53 Alexander Wilkie, Sehera Nawaz, Marc Droske, Andrea Weidlich, and Johannes Hanika. Hero wavelength spectral sampling. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 33(4):123--131, July 2014.
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54 Anton Kaplanyan, Johannes Hanika, and Carsten Dachsbacher. The natural-constraint representation of the path space for efficient light transport simulation. Transactions on Graphics (Proceedings of SIGGRAPH), 33(4):1--13, August 2014.
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55 Johannes Hanika and Carsten Dachsbacher. Efficient Monte Carlo rendering with realistic lenses. Computer Graphics Forum (Proceedings of Eurographics), 33(2):323--332, April 2014.
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56 Eugene d'Eon, Steve Marschner, and Johannes Hanika. Importance sampling for physically-based hair fiber models. In Proceedings SIGGRAPH ASIA technical briefs, 2013.
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57 Johannes Hanika, Alexander Keller, and Hendrik Lensch. Method, system, and computer program product for efficient ray tracing of micropolygon geometry, October 2013. US Patent 8,570,322.
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58 Boris Ajdin, Manuel Finckh, Christian Fuchs, Johannes Hanika, and Hendrik Lensch. Compressive higher-order sparse and low-rank acquisition with a hyperspectral light stage. Technical report, Tübingen University, 2012.
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59 Johannes Hanika, Peter Hillman, Martin Hill, and Luca Fascione. Camera space volumetric shadows. In Proceedings of Digital Production Symposium, pages 7--14, 2012.
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60 Christoph Rößing, Johannes Hanika, and Hendrik Lensch. Real-time disparity map-based pictorial depth cue enhancement. Computer Graphics Forum (Proceedings of Eurographics), 31(2):275--284, 2012.
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61 Matthias Hullin, Johannes Hanika, and Wolfgang Heidrich. Polynomial Optics: A construction kit for efficient ray-tracing of lens systems. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 31(4), July 2012.
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62 Johannes Hanika. Spectral Light Transport Simulation using a Precision-based Ray Tracing Architecture. PhD thesis, Ulm University, 2011.
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63 Benjamin Steinert, Holger Dammertz, Johannes Hanika, and Hendrik Lensch. General spectral camera lens simulation. Computer Graphics Forum (presented at Eurographics), 30(6):1643--1654, 2011.
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64 Johannes Hanika, Holger Dammertz, and Hendrik Lensch. Edge-optimized à-trous wavelets for local contrast enhancement with robust denoising. Computer Graphics Forum (Proceedings of Pacific Graphics), 30(7):1879--1886, 2011.
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65 Johannes Hanika, Alexander Keller, and Hendrik Lensch. Two-level ray tracing with reordering for highly complex scenes. In Proceedings of Graphics Interface, pages 145--152, 2010.
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66 Christoph Schied, Johannes Hanika, Holger Dammertz, and Hendrik Lensch. High performance iterated function systems. In GPU Computing Gems Emerald Edition, pages 263--276. Morgan Kaufmann, 2010.
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67 Stefan Menz, Holger Dammertz, Johannes Hanika, Hendrik Lensch, and Michael Weber. Graphical interface models for procedural mesh growing. In Proceedings of Vision, Modeling and Visualization, pages 17--24, 2010.
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68 Matthias Hullin, Johannes Hanika, Boris Ajdin, Jan Kautz, Hans-Peter Seidel, and Hendrik Lensch. Acquisition and analysis of bispectral bidirectional reflectance and reradiation distribution functions. Transactions on Graphics (Proceedings of SIGGRAPH), 29(4):1--7, 2010.
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69 Holger Dammertz, Daniel Sewtz, Johannes Hanika, and Hendrik Lensch. Edge-avoiding à-trous wavelet transform for fast global illumination filtering. In Proceedings of High Performance Graphics, pages 67--75, 2010.
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70 Holger Dammertz and Johannes Hanika. Plane sampling for light paths from the environment map. journal of graphics, gpu and game tools, 14(2):25--31, 2009.
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71 Holger Dammertz, Johannes Hanika, Alexander Keller, and Hendrik Lensch. A hierarchical automatic stopping condition for Monte Carlo global illumination. In Proceedings of the Winter School of Computer Graphics, pages 159--164, 2009.
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72 Holger Dammertz, Johannes Hanika, and Alexander Keller. Shallow bounding volume hierarchies for fast SIMD ray tracing of incoherent rays. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 27(4):1225--1234, 2008.
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73 Marion Bendig, Johannes Hanika, Holger Dammertz, Jan Christoph Goldschmidt, Marius Peters, and Michael Weber. Simulation of fluorescent concentrators. In Proceedings of IEEE/EG Symposium on Interactive Ray Tracing, pages 93--98, 2008.
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74 Matthias Raab, Johannes Hanika, Manuel Finkch, Leonhard Grünschloß and Alexander Keller. Benchmarking ray tracing for realistic light transport algorithms. Technical report, Ulm University, 2007. http://bwfirt.sourceforge.net/.
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75 Johannes Hanika. Fixed point hardware ray tracing. Master's thesis, Ulm University, 2007.
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76 Leonhard Grünschloß, Johannes Hanika, Ronnie Schwede, and Alexander Keller. (t,m,s)-nets with maximized minimum distance. In Proceedings of Monte Carlo and Quasi-Monte Carlo Methods 2006, pages 397--412. Springer, 2008.
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77 Johannes Hanika and Alexander Keller. Towards hardware ray tracing using fixed point arithmetic. In Proceedings of IEEE/EG Symposium on Interactive Ray Tracing, pages 119--128, 2007.
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