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rt: simple real-time ray tracing

this uses the vulkan ray tracing extension to path trace a scene. the geometry comes from one or more bvh modules which collect input for bottom level acceleration structures.

the rt module uses hero wavelength spectral sampling for accurate colour reproduction.

ray traced scene

(scene: nikita sky demo)

connectors

the tex connector expects an array of input textures, as the i-jpglst module provides, or the i-lut module if you pass a .txt file with a list of filenames.

parameters

this still changes so often.. be careful to trust this text.

March 2025