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i-obj: import wavefront object triangle meshes

this module reads an .obj file and provides it as triangle mesh ssbo to be passed on to further geometry node processing or a bvh module.

the texids.txt text file referred to by the texids parameter holds a list of object names as in the o objname lines in the .obj file, and their associated texture ids. the format is

objname_base:2
objname_emit:3
objname_norm:4
..

note that texture id zero is reserved for the codebook texture. normals are expected to live in tangent space with dpdu and dpdv rotated according to the texture coordinates.

connectors

parameters

April 2025