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physarum: mesmerizing interactive particle simulation

this module uses the glsl shaders from Bleuje's github under: Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License

this is based on a simulation detailed in the paper Characteristics of Pattern Formation and Evolution in Approximations of Physarum Transport Networks, Jeff Jones, Artificial Life 16: 127–153 (2010)

and also there is a nice video explaining the context, by Sebastian Lague

physarum

parameters

connectors

July 2025