johannes hanika
interests: and in my free time: recent talks: news: photo
1 Florian Simon, Alisa Jung, Johannes Hanika, and Carsten Dachsbacher. Selective guided sampling with complete light transport paths. Transactions on Graphics (Proceedings of SIGGRAPH Asia), 37(6), December 2018.
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2 Hisanari Otsu, Johannes Hanika, Toshiya Hachisuka, and Carsten Dachsbacher. Geometry-aware Metropolis light transport. Transactions on Graphics (Proceedings of SIGGRAPH Asia), 37(6), December 2018.
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3 Jan Novák, Iliyan Georgiev, Johannes Hanika, Jaroslav Křivánek, and Wojciech Jarosz. Monte carlo methods for physically based volume rendering. In SIGGRAPH 2018 Courses, pages 14:1--14:1, 2018.
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4 Luca Fascione, Johannes Hanika, Rob Pieké, Ryusuke Villemin, Christophe Hery, Manuel Gamito, Luke Emrose, and André Mazzone. Path tracing in production. In SIGGRAPH 2018 Courses, pages 15:1--15:79, 2018.
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5 Alisa Jung, Johannes Hanika, and Carsten Dachsbacher. A simple diffuse fluorescent bbrrdf model. In MAM2018: Eurographics Workshop on Material Appearance Modeling, 2018.
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6 Luca Fascione, Johannes Hanika, Mark Leone, Marc Droske, Jorge Schwarzhaupt, Tomáš Davidovič, Andrea Weidlich, and Johannes Meng. Manuka: A batch-shading architecture for spectral path tracing in movie production. Transactions on Graphics, 37(3), 2018.
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7 Jan Novák, Iliyan Georgiev, Johannes Hanika, and Wojciech Jarosz. Monte Carlo methods for volumetric light transport simulation. Computer Graphics Forum (Eurographics State of the Art Reports), 37(2):1--26, 2018.
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8 Tobias Zirr, Johannes Hanika, and Carsten Dachsbacher. Reweighting firefly samples for improved finite-sample Monte Carlo estimates. Computer Graphics Forum, 37(6):410--421, 2018.
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9 Vincent Schüssler, Eric Heitz, Johannes Hanika, and Carsten Dachsbacher. Microfacet-based normal mapping for robust Monte Carlo path tracing. Transactions on Graphics (Proceedings of SIGGRAPH Asia), 36(6):205:1--205:12, November 2017.
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10 Luca Fascione, Johannes Hanika, Marcos Fajardo, Per Christensen, Brent Burley, Brian Green, Rob Pieké, Christopher Kulla, Christophe Hery, Ryusuke Villemin, Daniel Heckenberg, and André Mazzone. SIGGRAPH 2017 course notes: Path tracing in production (parts 1 and 2). In SIGGRAPH Courses. Animal Logic, DreamWorks Animation, ILM, MPC, Pixar, Solid Angle, Sony Imageworks, Walt Disney Animation Studios, Weta Digital, August 2017.
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11 Hisanari Otsu, Anton Kaplanyan, Johannes Hanika, Carsten Dachsbacher, and Toshiya Hachisuka. Fusing state spaces for Markov chain Monte Carlo rendering. Transactions on Graphics (Proceedings of SIGGRAPH), 35(4):1--10, August 2017.
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12 Lorenzo Tessari, Johannes Hanika, and Carsten Dachsbacher. Local quasi-Monte Carlo exploration. In Proceedings of the Eurographics Symposium on Rendering: Experimental Ideas & Implementations, June 2017.
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13 Florian Simon, Johannes Hanika, Tobias Zirr, and Carsten Dachsbacher. Line integration for rendering heterogeneous emissive volumes. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 36(4):101--110, June 2017.
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14 Pascal Weber, Johannes Hanika, and Carsten Dachsbacher. Multiple vertex next event estimation for lighting in dense, forward-scattering media. Computer Graphics Forum (Proceedings of Eurographics), April 2017.
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15 Nicolas Holzschuch, Anton Kaplanyan, Johannes Hanika, and Carsten Dachsbacher. Estimating local Beckmann roughness for complex BSDFs. In SIGGRAPH 2016 Talks, pages 66:1--66:2, August 2016.
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16 Eric Heitz, Johannes Hanika, Eugene d'Eon, and Carsten Dachsbacher. Multiple scattering microfacet BSDFs with the Smith model. Transactions on Graphics (Proceedings of SIGGRAPH), 35(4):58:1--58:14, August 2016.
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17 Johannes Meng, Johannes Hanika, and Carsten Dachsbacher. Improving the Dwivedi sampling scheme. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 35(4):37--44, June 2016.
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18 Emanuel Schrade, Johannes Hanika, and Carsten Dachsbacher. Sparse high-degree polynomials for wide-angle lenses. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 35(4):89--97, June 2016.
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19 Max-Gerd Retzlaff, Johannes Hanika, J├╝rgen Beyerer, and Carsten Dachsbacher. Potential and challenges of using computer graphics for the simulation of optical measurement systems. In Sensoren und Messysteme, May 2016.
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20 Alexander Keller, Luca Fascione, Marcos Fajardo, Per Christensen, Johannes Hanika, Christian Eisenacher, and Greg Nichols. SIGGRAPH 2015 course notes: The path-tracing revolution in the movie industry, August 2015.
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21 Johannes Hanika, Anton Kaplanyan, and Carsten Dachsbacher. Improved half vector space light transport. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 34(4):65--74, June 2015.
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22 Johannes Meng, Florian Simon, Johannes Hanika, and Carsten Dachsbacher. Physically meaningful rendering using tristimulus colours. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 34(4):31--40, June 2015.
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23 Johannes Hanika, Marc Droske, and Luca Fascione. Manifold next event estimation. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 34(4):87--97, June 2015.
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24 Florian Simon, Johannes Hanika, and Carsten Dachsbacher. Rich-VPLs for improving the versatility of many-light methods. Computer Graphics Forum (Proceedings of Eurographics), 34(2):575--584, May 2015.
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25 Clemens Roegner, Michael Wimmer, Johannes Hanika, and Carsten Dachsbacher. Image-based reprojection using a non-local means algorithm. Technical Report TR-186-2-05-2, Institute of Computer Graphics and Algorithms, Vienna University of Technology, 2015.
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26 Eugene d'Eon, Steve Marschner, and Johannes Hanika. A fiber scattering model with non-separable lobes. In SIGGRAPH 2014 Talks, pages 46:1--46:1, August 2014.
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27 Anton Kaplanyan, Johannes Hanika, and Carsten Dachsbacher. The natural-constraint representation of the path space for efficient light transport simulation. Transactions on Graphics (Proceedings of SIGGRAPH), 33(4):1--13, August 2014.
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28 Alexander Wilkie, Sehera Nawaz, Marc Droske, Andrea Weidlich, and Johannes Hanika. Hero wavelength spectral sampling. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 33(4):123--131, July 2014.
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29 Johannes Hanika and Carsten Dachsbacher. Efficient Monte Carlo rendering with realistic lenses. Computer Graphics Forum (Proceedings of Eurographics), 33(2):323--332, April 2014.
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30 Johannes Hanika, Alexander Keller, and Hendrik Lensch. Method, system, and computer program product for efficient ray tracing of micropolygon geometry, October 2013. US Patent 8,570,322.
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31 Eugene d'Eon, Steve Marschner, and Johannes Hanika. Importance sampling for physically-based hair fiber models. In Proceedings SIGGRAPH ASIA technical briefs, 2013.
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32 Matthias Hullin, Johannes Hanika, and Wolfgang Heidrich. Polynomial Optics: A construction kit for efficient ray-tracing of lens systems. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 31(4), July 2012.
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33 Johannes Hanika, Peter Hillman, Martin Hill, and Luca Fascione. Camera space volumetric shadows. In Proceedings of Digital Production Symposium, pages 7--14, 2012.
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34 Boris Ajdin, Manuel Finckh, Christian Fuchs, Johannes Hanika, and Hendrik Lensch. Compressive higher-order sparse and low-rank acquisition with a hyperspectral light stage. Technical report, 2012.
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35 Christoph Rößing, Johannes Hanika, and Hendrik Lensch. Real-time disparity map-based pictorial depth cue enhancement. Computer Graphics Forum (Proceedings of Eurographics), 31(2):275--284, 2012.
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36 Johannes Hanika. Spectral Light Transport Simulation using a Precision-based Ray Tracing Architecture. PhD thesis, 2011.
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37 Benjamin Steinert, Holger Dammertz, Johannes Hanika, and Hendrik Lensch. General spectral camera lens simulation. Computer Graphics Forum (presented at Eurographics), 30(6):1643--1654, 2011.
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38 Johannes Hanika, Holger Dammertz, and Hendrik Lensch. Edge-optimized à-trous wavelets for local contrast enhancement with robust denoising. Computer Graphics Forum (Proceedings of Pacific Graphics), 30(7):1879--1886, 2011.
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39 Johannes Hanika, Alexander Keller, and Hendrik Lensch. Two-level ray tracing with reordering for highly complex scenes. In Proceedings of Graphics Interface, pages 145--152, 2010.
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40 Christoph Schied, Johannes Hanika, Holger Dammertz, and Hendrik Lensch. High performance iterated function systems. In GPU Computing Gems Emerald Edition, pages 263--276. Morgan Kaufmann, 2010.
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41 Stefan Menz, Holger Dammertz, Johannes Hanika, Hendrik Lensch, and Michael Weber. Graphical interface models for procedural mesh growing. In Proceedings of Vision, Modeling and Visualization, pages 17--24, 2010.
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42 Matthias Hullin, Johannes Hanika, Boris Ajdin, Jan Kautz, Hans-Peter Seidel, and Hendrik Lensch. Acquisition and analysis of bispectral bidirectional reflectance and reradiation distribution functions. Transactions on Graphics (Proceedings of SIGGRAPH), 29(4):1--7, 2010.
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43 Holger Dammertz, Daniel Sewtz, Johannes Hanika, and Hendrik Lensch. Edge-avoiding à-trous wavelet transform for fast global illumination filtering. In Proceedings of High Performance Graphics, pages 67--75, 2010.
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44 Holger Dammertz, Johannes Hanika, Alexander Keller, and Hendrik Lensch. A hierarchical automatic stopping condition for Monte Carlo global illumination. In Proceedings of the Winter School of Computer Graphics, pages 159--164, 2009.
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45 Holger Dammertz and Johannes Hanika. Plane sampling for light paths from the environment map. journal of graphics, gpu and game tools, 14(2):25--31, 2009.
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46 Leonhard Grünschloß, Johannes Hanika, Ronnie Schwede, and Alexander Keller. (t,m,s)-nets with maximized minimum distance. In Proceedings of Monte Carlo and Quasi-Monte Carlo Methods 2006, pages 397--412. Springer, 2008.
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47 Holger Dammertz, Johannes Hanika, and Alexander Keller. Shallow bounding volume hierarchies for fast SIMD ray tracing of incoherent rays. Computer Graphics Forum (Proceedings of Eurographics Symposium on Rendering), 27(4):1225--1234, 2008.
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48 Marion Bendig, Johannes Hanika, Holger Dammertz, Jan Christoph Goldschmidt, Marius Peters, and Michael Weber. Simulation of fluorescent concentrators. In Proceedings of IEEE/EG Symposium on Interactive Ray Tracing, pages 93--98, 2008.
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49 Matthias Raab, Johannes Hanika, Manuel Finkch, Leonhard Grünschloß and Alexander Keller. Benchmarking ray tracing for realistic light transport algorithms. Technical report, 2007. http://bwfirt.sourceforge.net/.
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50 Johannes Hanika. Fixed point hardware ray tracing. Master's thesis, 2007.
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51 Johannes Hanika and Alexander Keller. Towards hardware ray tracing using fixed point arithmetic. In Proceedings of IEEE/EG Symposium on Interactive Ray Tracing, pages 119--128, 2007.
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